A Spooky Interactive Setting - Year 3
Outcome: A Spooky Interactive Setting
example idea: haunted castle with ghosts that move around and make noises when clicked
Timescale: This an open-ended activity and would be ideal for a spooky day of Scratch. Alternatively this could be used across 4 1-hour lessons.
Learning Points:
- How to add, edit and rename a sprite / …
£10.00